Difference between revisions of "Chrome"
(Created page with "Chrome is the preferred browser for EyeWire. It is the most stable browser that works with WebGL. == Check if Your Browser Supports WebGL == Click on the following link, ht...") |
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== Configure your Browser == | == Configure your Browser == | ||
− | Type "about:gpu" in the address bar and | + | Type "about:gpu" in the address bar and look under the heading'''Graphics Feature Status''' at the top of the page. It should look like this: |
− | [[file: Chrome2.1.png]] | + | |
+ | [[file: Chrome2.1.png|700px|]] | ||
If it does not look like the image above, type "about:flags" into the address bar. | If it does not look like the image above, type "about:flags" into the address bar. | ||
+ | |||
You will get a scary warning that looks like this: | You will get a scary warning that looks like this: | ||
− | [[File: Chrome.warning.png]] | + | [[File: Chrome.warning.png|700px|]] |
Revision as of 21:56, 11 July 2012
Chrome is the preferred browser for EyeWire. It is the most stable browser that works with WebGL.
Check if Your Browser Supports WebGL
Click on the following link, http://get.webgl.org It will tell you whether or not WebGL is enabled on your computer. Hopefully you will get something like the image below, if so, you're all set to start playing EyeWire.
File:Browser supports webgl.png
Other Messages
If you get the following message:
File:Browser doesnt support webgl.png
It means you need to follow the link below the message, or go here https://www.google.com/intl/en/chrome/browser/ to update to the newest version of Chrome. After you've updated, restart your browser and try again.
If you receice the message or something similar:
It means you'll need to configure your browser to enable WebGL.
Configure your Browser
Type "about:gpu" in the address bar and look under the headingGraphics Feature Status at the top of the page. It should look like this:
If it does not look like the image above, type "about:flags" into the address bar.
You will get a scary warning that looks like this: