Translations:Player Roles/20/en
From Eyewire
Revision as of 17:26, 17 November 2015 by FuzzyBot (Talk | contribs) (Importing a new version from external source)
Powers
Once promoted to a Scout, a player:
- Can inspect any cube in a cell
- In the cubes they see the confidence of the segments
- the parent cube (the cube that spawned the cube the scout is inspecting)
- and the children (cubes spawned by the cube the scout is inspecting)
- Flag the cube if a problem is found
- They have 2 heat maps that can be used on cells
- Scythe Vision shows which cubes have been flagged, reaped by Scythes, reaped by Admins or the GrimReaper, marked complete, frozen, and duplicate cubes.
- Created shows how long ago each cube was spawned
- They can highlight all of the ancestors (cubes further up the branch) of a cube and all of the descendants (cubes further down a branch) of a cube